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BASIC Computer Games: Microcomputer Edition epub download

by David H. Ahl


The games while filled with spaghetti cover the foundation of the games that are still played (Civilization, Angry Birds etc) if only from a text . I remember this book being in my dad's library along with MORE Basic Computer Games

The games while filled with spaghetti cover the foundation of the games that are still played (Civilization, Angry Birds etc) if only from a text wa. I remember this book being in my dad's library along with MORE Basic Computer Games. We used to sit in front of the computer for hours and use the examples within and even modified them to make our own games.

Tandy/Radio Shack Book: More BASIC Computer Games (1980)(Creative Computing). More basic computer games. by. Ahl, David H. Publication date. print, goto, vou, input, gosub, data, vour, els, creative computing, creative, hud hit, correct answer, continue els, vour move, anv kev, vou lose, print print, press anv, cdhs cdhs, Computer programs, Games. Creative Computing Press.

Publisher: Workman Pub Co.

Among its better known games are Hamurabi and Super Star Trek

Among its better known games are Hamurabi and Super Star Trek. Originally published in 1973 as 101 BASIC Computer Games, early versions used the BASIC found on Digital's minicomputers.

David H. Ahl (born 1939) is the founder of Creative Computing magazine. He is also the author of many how-to books, including BASIC Computer Games, the first computer book to sell more than a million copies. After earning degrees in electrical engineering and business administration, while completing his P. in educational psychology, Digital Equipment Corporation hired Ahl as a marketing consultant in 1969 to develop its educational products line.

All the original games have been re-coded into easy-to-use Small Basic, and it includes all of Beker's drawings (plus a few new ones as well).

Step-by-step programs and sample runs are provided for more than one hundred challenging games to play on a home computer. This book can be read online or downloaded directly with no device or time restrictions. 183 pages - Workman Pub Co (1978). There is no shipping for this item. Digital media is electronically delivered instantly.

Basic Computer Games book. Stores ▾. Audible Barnes & Noble Walmart eBooks Apple Books Google Play Abebooks Book Depository Alibris Indigo Better World Books IndieBound. Paperback, 180 pages.

Step-by-step programs and sample runs are provided for more than one hundred challenging games to play on a home computer

BASIC Computer Games: Microcomputer Edition epub download

ISBN13: 978-0894800528

ISBN: 0894800523

Author: David H. Ahl

Category: Entertainment

Subcategory: Puzzles & Games

Language: English

Publisher: Workman Pub Co; Microcomputer ed edition (November 1, 1978)

Pages: 183 pages

ePUB size: 1367 kb

FB2 size: 1371 kb

Rating: 4.6

Votes: 850

Other Formats: lit azw lrf rtf

Related to BASIC Computer Games: Microcomputer Edition ePub books

Kipabi
This was one of my first computer books, and started my way into the field as a career... Looking back at how simple these programs are, and how I initially struggled back in the day... Yeah I could write any one of these in my sleep after having "one or two too many" now, and in a multitude of any of the languages of days gone past our cutting edge, but these programs have a nostalgia that is true to my heart. Maybe to simplistic these days, and since BASIC is a thing of the past, it is well worth getting a hardcopy if you grew up I the late 70s/early 80s, just to replace the copy of your youth, since we all know you had a copy of this book, if you grew up during that era, we all did!!
Kipabi
This was one of my first computer books, and started my way into the field as a career... Looking back at how simple these programs are, and how I initially struggled back in the day... Yeah I could write any one of these in my sleep after having "one or two too many" now, and in a multitude of any of the languages of days gone past our cutting edge, but these programs have a nostalgia that is true to my heart. Maybe to simplistic these days, and since BASIC is a thing of the past, it is well worth getting a hardcopy if you grew up I the late 70s/early 80s, just to replace the copy of your youth, since we all know you had a copy of this book, if you grew up during that era, we all did!!
Dalarin
The games in this book are pretty hit or miss, but I suppose that's to be expected given the sheer number (101) of them. Presumably for maximum portability from platform to platform, none of these BASIC programs use real time interaction. For instance, there is a lunar lander game, but instead of firing your thrusters with a button press, the game prompts you for what level to set your engines to for the next ten seconds, which you type in, and the simulation carries on.

That said, I have yet to find a better collection of old BASIC games, and this includes some classics, like Battleship, Conway's Game of Life, and Checkers. I would also point out that the book does a good job using very portable basic commands that are ubiquitous among the many versions of BASIC, which is nice.
Dalarin
The games in this book are pretty hit or miss, but I suppose that's to be expected given the sheer number (101) of them. Presumably for maximum portability from platform to platform, none of these BASIC programs use real time interaction. For instance, there is a lunar lander game, but instead of firing your thrusters with a button press, the game prompts you for what level to set your engines to for the next ten seconds, which you type in, and the simulation carries on.

That said, I have yet to find a better collection of old BASIC games, and this includes some classics, like Battleship, Conway's Game of Life, and Checkers. I would also point out that the book does a good job using very portable basic commands that are ubiquitous among the many versions of BASIC, which is nice.
spark
Back in the Golden Age of Microcomputing (roughly from '75 to '89 or so) the way people shared programs wasn't through the internet. Instead, it was through typing in program listings in the backs of magazines. "Compute!'s Gazette" was my means of getting software.
When I recently came across a copy of Ahl's "Basic Computer Games" I had to snatch it up immediately. There, contained in 101 program listings are games of varying degrees of quality, but many the games from that Golden Age are in there. Especially that Star Trek(TM) game. [Star Trek is a trademark of the Paramount Pictures Corporation]
Many of the games are just plain silly. Who knows why Ahl included them? Bunny, Poetry, Combat, just to name a few. But there are enough good ones in there to elicit a wave of nostalgia in those of us who lived through (and gamed through) those golden times.
spark
Back in the Golden Age of Microcomputing (roughly from '75 to '89 or so) the way people shared programs wasn't through the internet. Instead, it was through typing in program listings in the backs of magazines. "Compute!'s Gazette" was my means of getting software.
When I recently came across a copy of Ahl's "Basic Computer Games" I had to snatch it up immediately. There, contained in 101 program listings are games of varying degrees of quality, but many the games from that Golden Age are in there. Especially that Star Trek(TM) game. [Star Trek is a trademark of the Paramount Pictures Corporation]
Many of the games are just plain silly. Who knows why Ahl included them? Bunny, Poetry, Combat, just to name a few. But there are enough good ones in there to elicit a wave of nostalgia in those of us who lived through (and gamed through) those golden times.
Olwado
Written for a time when most computers were still tied to teletypes and not "screens", this book covers various games from the day of 64k was a large system. The games while filled with spaghetti cover the foundation of the games that are still played (Civilization, Angry Birds etc) if only from a text way.
Olwado
Written for a time when most computers were still tied to teletypes and not "screens", this book covers various games from the day of 64k was a large system. The games while filled with spaghetti cover the foundation of the games that are still played (Civilization, Angry Birds etc) if only from a text way.
Longitude Temporary
I remember this book being in my dad's library along with MORE Basic Computer Games. We used to sit in front of the computer for hours and use the examples within and even modified them to make our own games. Those books were lost in time and I was very happy to find these available on Amazon. There is a lot to learn from these books and they really give insight into the old days of home computing. My copy looked brand new and was in excellent condition until I opened the book to thumb through, the glue binding the books is very dry and the pages started to separate, I will likely re-bind them my self or put them in a ring binder. The issue with the glue could be due to how they were stored, It looks like the spine had been facing a window allowing the sun to deteriorate the glue(spines are sun bleached on both BCG's and More BCG's) other than that the pages are crisp and white and the front and back covers are vibrant in color with no stains at all. Its hard to believe that this book is 35 years old. Would have received 5 stars if the pages didn't start to fall out.
Longitude Temporary
I remember this book being in my dad's library along with MORE Basic Computer Games. We used to sit in front of the computer for hours and use the examples within and even modified them to make our own games. Those books were lost in time and I was very happy to find these available on Amazon. There is a lot to learn from these books and they really give insight into the old days of home computing. My copy looked brand new and was in excellent condition until I opened the book to thumb through, the glue binding the books is very dry and the pages started to separate, I will likely re-bind them my self or put them in a ring binder. The issue with the glue could be due to how they were stored, It looks like the spine had been facing a window allowing the sun to deteriorate the glue(spines are sun bleached on both BCG's and More BCG's) other than that the pages are crisp and white and the front and back covers are vibrant in color with no stains at all. Its hard to believe that this book is 35 years old. Would have received 5 stars if the pages didn't start to fall out.
Akirg
A classic book on programming, this has helped many game designers start working over the past three and a half decades.

Unfortunately, the fact that the book is so old means it's written for an obsolete dialect of BASIC; Microsoft 8080 BASIC (MITS Altair BASIC, Rev. 4.0). As-is, this book is useless to modern programming. The only solution, of course, is to translate it from the obsolete dialect, to a newer dialect that's actually supported by modern computers. With any luck, doing so will help me (and you!) get a better understanding of the modern dialect-of-choice (FreeBasic, for me), as well as the features that dialect presents. Good luck!

Update: The code actually isn't as obsolete as I thought it was. It still works with qb64. It's even fun updating the code from Microsoft BASIC to QuickBASIC. It's still only four stars, though. Why? Well, for one thing, the coding style is insanely inconsistent. This is understandable The games are apparently collected from magazine articles. It would still be nice, however, if there was at least proper credit to the programmers that wrote the articles, so that the readers would have an idea what to expect in terms of style.

Not only that, but some of the code simply does not work. I wrote the code for War exactly as it was in the book, and it kept freezing up. Taking a closer look at the code, the shuffling algorithm wasn't just an infinite loop, it was an infinite figure eight! I've since cleaned this up and got it working, but now I'm suspicious of the code in the rest of the book.
Akirg
A classic book on programming, this has helped many game designers start working over the past three and a half decades.

Unfortunately, the fact that the book is so old means it's written for an obsolete dialect of BASIC; Microsoft 8080 BASIC (MITS Altair BASIC, Rev. 4.0). As-is, this book is useless to modern programming. The only solution, of course, is to translate it from the obsolete dialect, to a newer dialect that's actually supported by modern computers. With any luck, doing so will help me (and you!) get a better understanding of the modern dialect-of-choice (FreeBasic, for me), as well as the features that dialect presents. Good luck!

Update: The code actually isn't as obsolete as I thought it was. It still works with qb64. It's even fun updating the code from Microsoft BASIC to QuickBASIC. It's still only four stars, though. Why? Well, for one thing, the coding style is insanely inconsistent. This is understandable The games are apparently collected from magazine articles. It would still be nice, however, if there was at least proper credit to the programmers that wrote the articles, so that the readers would have an idea what to expect in terms of style.

Not only that, but some of the code simply does not work. I wrote the code for War exactly as it was in the book, and it kept freezing up. Taking a closer look at the code, the shuffling algorithm wasn't just an infinite loop, it was an infinite figure eight! I've since cleaned this up and got it working, but now I'm suspicious of the code in the rest of the book.
Mr.Death
This book is part of my childhood and is still one of the best programming books ever.
Mr.Death
This book is part of my childhood and is still one of the best programming books ever.
I Liked this book as it took me back to when I first started to learn computer programming.
It has all the line numbers and the full program in easy to understand language.
I would recommend this book to anyone who likes to programme in BASIC.
I Liked this book as it took me back to when I first started to learn computer programming.
It has all the line numbers and the full program in easy to understand language.
I would recommend this book to anyone who likes to programme in BASIC.